Sudden Death is a typing game with a single rule: one wrong character ends the run. There is no clock and no finish line, so the run lasts exactly as long as your accuracy does. It is the quickest way to find out whether your speed holds up when a mistake actually costs something.
There is no backspace safety net here. Correcting a character does not undo the run that a wrong character already ended.
Timed tests let you buy speed with errors and pay for them later in corrections. Sudden Death removes that trade entirely, so the only strategy that works is the one that also works in real typing: slow down at the transitions you are unsure of and keep the rest at pace.
If your runs end early and often, the constraint is accuracy rather than nerve. Targeted drills work from your real error history, and the case for accuracy over speed explains why the trade pays.
In Hardcore mode the run ends on the first wrong character. In 3-lives mode a wrong character costs one life and the run continues until all three are gone.
No. Sudden Death has no timer at all. The run ends when you run out of lives, so a careful typist can keep it going indefinitely.
Words survived are worth ten points each and your peak WPM is added on top, so clearing more words matters more than a single fast burst.
Sudden Death is an interactive typing game and needs JavaScript to play.